Notes
Writing
Working notes on building small games for the browser — architecture, performance, and the details that decide how a game feels.
- How to play outbound (and why the order is the whole puzzle) outbound is a free arrow puzzle against the clock. Tap an arrow and it slides off the board the way it points, unless something is in the way. Rules, stones, locks, combos, levels, the daily board and challenge links.
- How to play wreck (and why standing still is the only real mistake) wreck is a free endless run-and-gun on a web page. Controls for keyboard, mouse and touch, the five guns, every enemy, crates and hearts, the 404 boss, the deletion wall, combos, levels, the daily page and challenge links.
- How to play updraft (and why short taps beat long holds) updraft is a free one-button cave flying game. Hold to climb, let go to fall, and fly as far as you can through a cave that narrows and speeds up. Rules, levels, the daily cave and challenge links.
- How to play Bridge (and why attacking and defending are one move) Bridge is a free hex connection game. Connect your two edges with an unbroken chain before the bot connects theirs. Full rules, why the game can never draw, and how to pick a board size.
- How to play Tint (and why it scores the ratio, not the amount) Tint is a free colour-mixing game. Pour red, green and blue to match a target ratio, with no way to pour anything back out. Full rules, scoring, and why a heavy hand costs you the round.
- How to play Filter (and how to beat the bot in five questions) Filter is a free face deduction game. Twenty-four faces, one hidden opponent, and a race: find the bot's face before it finds yours. Full rules, scoring, and the strategy that separates five-question wins from ten-question losses.
- How to play Overload (and why it never ends in a draw) Overload is a free tic-tac-toe variant. Nine numbers each, and a higher number bumps a lower one off the board. Full rules, scoring, and the strategy behind spending a nine.
- Why SETPOINT games work with the server switched off The one architectural rule the whole project is built around, what it rules out, and how it is enforced rather than merely documented.